I basically started talking to Nintendo, but I didn’t really have any options in doing a console game because nobody that I knew actually could program for a console. And that was actually in response to this video that I did where I kept calling Reggie. One of the first people to contact me was Nintendo. It was around that time where publishers started contacting me and asking if I wanted to work on console games. It was around that time that I released a CD called This Is A Cry For Help that was a collection of my work. It suddenly became one of my most popular Flash games.Īnd then shortly after that I started working with Tommy on a game called Grey Matter. It was just a really basic platformer that was going to be super hard. I didn’t really think much of it, honestly. But that was around the time that I was starting to work with him. Tommy wasn’t involved in the original prototype. First I did Meat Boy with a friend of mine named Jon McEntee. Fetus who was a genius evil villain, but he was a fetus in a jar. One of them was Meat Boy, which was originally called Inside Out Ninja, who was a ninja that was super agile, but had no skin so he was in pain always and if he touched anything he would die. I wanted to come up with new characters and I wanted them all to be superheroes with something very wrong with them - like some sort of major downside. How did the idea for Meat Boy first come about?Įdmund McMillen, artist and designer: I got tired of my old designs like Gish. Continued abuse of our services will cause your IP address to be blocked indefinitely.We spoke with creators Edmund McMillen and Tommy Refenes at length about the origins of Meat Boy, battling PETA, designing Braid characters, and why they'll never make another punishing platformer again. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse. The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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